Deafverse is a choose-your-own-adventure online game created just for deaf teenagers, where they can learn important skills for success in high school and beyond. Players get to make their own choices, stand up for themselves, and build confidence and skills they can use in real life.
Team up with a robot sidekick, advocate for yourself, and save the day!
WORLD ONE: DUEL OF THE BOTS
Duel of the Bots begins with the player having just escaped from retrieving a magical, sacred comic book called the Deafverse. They meet game narrator Justin, get a sidekick named Catbot, and are tasked with making decisions both playful — like stopping a rogue ‘bot from wreaking havoc — and ones that deaf teenagers face in reality, like what to do when an ASL interpreter in a classroom isn’t helpful, a movie theater doesn’t have captioning, or when people leave you out of conversations. Review the learning objectives of World 1 to see what else will be learned in the game!
WORLD TWO: REVENGE OF THE DEEP
World Two: Revenge of the Deep is now here! Play the new Deafverse expansion to experience Vine Island and strengthen the skills you need to become ready for the workplace. Check out the learning objectives here and follow us on social media to learn more!
FREE! | English and ASL
Get Started with Deafverse
Deafverse can be played at home, school, vocational rehabilitation settings, and beyond. Families, teachers, and other professionals can use the Teacher Strategy Guides to support game play, with bonus discussion questions and activities. Learn more today about how Deafverse can be used in your setting!
School | Home | Vocational Rehabilitation